Messages - Arantor

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136
As for what Robbo said, it was basically an indictment of the Charter system - remember at the time RC3 came out, the Charters didn't get a free preview, they got it no earlier than anyone else, so it got into a huge argument over why people bothered.

He was fuming, and some of your and his arguments seem a little familiar, you know? (Because at that point, it felt like a PR stunt and that the people who would be able to inject life were being trampled on)
i know there is no support for AM 1 but here goes
And... What exactly didn't you get in that? :unsure:
Better question: why use AeMe if you already paid out for the other piece of crap?

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I don't think that was entirely deliberate. But note that Aeva is right at the top, next to... wait, what? What the hell am I doing there in big letters?! :/

Oh, the person who said you weren't a team player also told me that he's glad I'm not on the team, because apparently that he respected me meant I had to automatically show him respect. (Nope: in my world, things you say and do earn you respect, not just receive it because you give it)

Btw, you should have seen the stuff Robbo posted in the Charter board months ago. He's not really much different to you in reality, though I can see why he thinks differently.

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Don't forget that a post ban means no PMs either...

139
Aeva Media / Re: About issues on simplemachines.org...
« on: 26 August 2010 à 2h36 »
Well, the PHP manual is pretty good for learning PHP itself - www.php.net

As for PHP + SQL, http://www.google.co.uk/#hl=en...d+mysql+tutorial+for+beginners suggests multiple tutorials; I seem to recall learning it from the PHP manual and trial and error, and studying other code out there.

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Aeva Media / Re: About issues on simplemachines.org...
« on: 25 August 2010 à 22h50 »
Did vbgamer code that?   :mdr:
I guess I wouldn't know how to do it, either, if it's not built into the SSI calls...
Actually it's easy to do: is_not_banned();

And no, it was largely built by winrules from what I remember. It wasn't designed to deal with SMF type bans, though it is possible to ban someone from submitting mods separately. Being able to approve mods is a permission on sm.org, though. (I did used to have a copy of the code, not sure if I still have it. It's... interesting reading though.)

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Aeva Media / Re: About issues on simplemachines.org...
« on: 25 August 2010 à 20h27 »
I never actually lost it... I was just IP-banned and since I'm on a dynamic IP, all I needed was to change my IP, log in again, get the "you're perm-banned" message and then click the Modifications tab to be able to access my mod pages regularly. They just didn't build the ban system into SSI pages.
I was about 80% sure that was the case but I didn't particularly want to advertise that fact. (I have seen the code used in the Cust site before it was Curve-ified, and it's... um... ... say, do you like candy?)

142
Aeva Media / Re: About issues on simplemachines.org...
« on: 24 August 2010 à 9h53 »
All I'll say at this point is wait for an announcement from us clarifying what the state of play is and where we go from here. Something is going to happen, and it may well sound different at first glance. Not that it won't stir some community interest, because it most definitely will, however it may cause some initial unrest too.

But again, we'll release more as and when we finish up the last remaining details that need clarifying.

* Arantor hates being like this, would much rather just say it, but knows it's not in anyone's interest to release a premature announcement.

143
Aeva Media / Re: About issues on simplemachines.org...
« on: 24 August 2010 à 9h38 »
It's not quite like that, but rest assured, I'm sure we'll make a public announcement on where we are with them once a few more things have been firmed up.

As it stands, I don't seem 2.0 final in the next month. I'm not even entirely sure I see it this side of 2010 if I'm honest. But depending on how things turn out, you never know.

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Aeva Media / Re: About issues on simplemachines.org...
« on: 24 August 2010 à 9h23 »
Yeah, still a few things to work out yet, but there is progress in a direction that is mutually beneficial to all.

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Aeva Media / Re: About issues on simplemachines.org...
« on: 20 August 2010 à 4h43 »
To quote Kindred's response...
Quote
Oh, look... I can't read that, because I'm banned....  meh.  Nao explained the ban to me... admitted it was retaliatory and immature but said "so what" and then went on another rant.
As much as I like and support Nao's coding skills, he has less than zero interpersonal skills. :(   Which is kinda the reason he got a ban.
They still don't get it, do they? It's a two way street and you get what you give.

146
Aeva Media / Re: About issues on simplemachines.org...
« on: 19 August 2010 à 20h49 »
Nao, I did, yes, been away from the computer a bit today so not had time to write anything yet - and I'm contemplating exactly how to reply, since there's some big decisions in there, really.


But yeah, vbgamer demonstrates just how full of double standards things are over there, which is why I'm doing my own thing on arantormods.com, and debated the pros and cons of publishing my new mods on sm.org, even the ones that don't have competition; I figured I don't want to subject my work to their whimsy any longer.

(Genius is about the one word that, funnily enough, didn't occur to me.)

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Aeva Media / Re: About issues on simplemachines.org...
« on: 19 August 2010 à 20h23 »
psst, I'd be using RC3 as there are known vulnerabilities in RC2, and most mods work well between the two...

148
Aeva Media / Re: About issues on simplemachines.org...
« on: 19 August 2010 à 0h13 »
I'll let you read his comments on the subject for yourself - http://arantor.org/index.php?topic=112.msg1705#msg1705

In particular
Quote
Most of my mods I believe go though extra level of checks would take weeks for my major ones like ezportal,downloads etc. Sometimes I think they are too hard about formatting issues etc
To which I couldn't resist: http://arantor.org/index.php?topic=112.msg1720#msg1720

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Aeva Media / Re: About issues on simplemachines.org...
« on: 18 August 2010 à 13h42 »
The anti spam links mod is the one that sm.org itself uses to protect against linking (prevents linking in the user's first post, breaks links for the first 10 posts, marks it nofollow for up to 25 posts)

The one thing in it, Karl made it exclude sm.org links, so you could link to another thread or the manual or anywhere on sm.org, which was fine. vbgamer modified it to include $boardurl instead but without actually testing it (which meant it just spewed errors through not having $boardurl in scope, and not having the right parameters and not even writing the regexp correctly). Those things I could have lived with - after all, not everyone understands the subtleties involved. But what got me was that he just posted it on behalf of the Cust team without even testing it. I could understand if it was a subtle condition, but every link with a post in would have tripped it. And he didn't test it.

Oh, one thing I will point out, vbgamer was asked on one of his other sites about embed functionality and "decided he'd write it himself" rather than use a mod that's out there already.

The funniest thing is that he posted on arantor.org last night to say he didn't understand what my beef with him was.

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Aeva Media / Re: About issues on simplemachines.org...
« on: 17 August 2010 à 12h46 »
I think what people forget is the scale of what went on.

Getting the same request over and over and over again from people who don't read what's in front of them (e.g. those people who despite having the FAQ handy, never bothered to read it) will drive anyone to distraction.

The thing is, I'm possibly only marginally less tempered than Nao is. The difference is he had 2 more years of it than I did... and that would drive anyone nuts.

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